This is not affiliated with Tinny Dungeon in any way except in recognition and appreciation of how awesome Tinny Dungeon is. Find out more here, here, and/or here.
While Tinny Dungeon provides a blank character sheet with each case, it provides no rules for making such characters. So... all the rules used to make the above characters had to be made up. These are made up by me and anything wrong with them is my fault, not the fault of the official product or its creator, *see note 1 below.
You can "save" a character by either bookmarking it in your browser or you can print it out. (It should print at the right size to be cut out and put in the tin, **see note 2 below).
if you don't feel like printing out little cards, or want to have your players "roll up" characters on the spot, they can use this directly on their phones as a tiny character sheet.
The art used for the character portraits is AI-generated. My AI policy is that AI shall not be used for commercial work I'm involved with. Accordingly, if this project is ever commercialized (unlikely), then all AI art will either be replaced with paid art of some kind, or removed entirely. (***see note 3 below for more detail on this)
Don't like AI art? That's understandable because it is somewhat problematic — roll over the portrait and pick either the "Use Icons" or "Blank" options, which I included for this reason. While the stock art icons I've included don't match the Tinny Dungeons card style, they're actually a great option, as there's more than 650 of them.
Art Tip 1: Want to get around the stock art icons quicker? Hold down the shift key while pressing forward and back to jump to art starting with the next letter in the alphabet. There are also two subgroups of "flat" and "circle" style icons that you can reach quickly this way.
Art Tip 2: Do you like one of the character portraits or icons and want to lock it in while you build a character around it? Once you see the art you want, roll over the portrait and click "Lock Art". Afterwards, art won't change no matter what other background/class/job/gender combinations you set. You can thus use this if you want to use one background/gender's art for a different background or gender.
As long as you don't sell this or claim authorship of it, you can download and modify this for your own purposes. All of the code, css, and rules data are self-contained within the single HTML page — not because this is a good way to do development, but just because it was expedient. However, it does have the benefit of being easy to download and get working as a local file.
*Note 1: There is an official expansion coming with character creation rules. You can find the crowdfunding preview for that here. I do not yet know how hard it will be updating, or if I will be interested in updating, this generator with those rules. I'll back it when it launches, and then I'll evaluate when the new rules become available.
**Note 2: If you print a card out and it's too big to fit in the tin, it may be because you have a bootleg version of the game. Sadly, I was tricked into purchasing one, and it came in a much smaller tin than the official version that I got from Studio 2 Publishing.
***Note 3: I'd actually like to find a reasonable alternative to AI art for this project, but the numbers are daunting. The portrait library has nine portraits, in male and female gender variants, for each of eighteen backgrounds. That's 324 somewhat Tinny-Dungeon-style-consistent pieces of art in 36 separate 1024 pixel square files, each of which is a 3x3 grid of nine portraits. An added wrinkle is that I require skin-tone diversity — not all drow elves can be dark skinned, not all halflings can be light-skinned, etc. Here's an example image.